Event research Tape B: The Soundtrack To Everything You Forgot

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Ticket Reselling Tape B: The Soundtrack To Everything You Forgot

Tape B: The Soundtrack To Everything You Forgot

The Salt Shed Indoors (Shed)

Chicago, IL

Nov 21 Fri • 2025 • 8:00pm

Dance/Electronic

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The Salt Shed Indoors (Shed), Chicago, IL

3,600
Capacity

Tape B: The Soundtrack To Everything You Forgot at the The Salt Shed Indoors (Shed), Chicago, IL

Presale Passwords & On Sale Times

Tape B: The Soundtrack To Everything You Forgot

Public Onsale   Aug 22 Fri 2025 10:00am to Nov 21 Fri 2025 11:00pm
Artist Presale Aug 21 Thu 2025 10:00am to Aug 21 Thu 2025 11:59pm
Salt Shed Online Presale Aug 21 Thu 2025 12:00pm to Aug 21 Thu 2025 11:59pm

Tour Schedule

Tape B: The Soundtrack To Everything You Forgot

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Wikipedia Bio

Super Back to the Future II
Japanese box art
DeveloperDaft
PublisherToshiba EMI
ProgrammerPuppet Ishizuka
ArtistEndorphin Konappy
ComposerHitoshi Sakimoto
SeriesBack to the Future
PlatformSuper Famicom
Release
  • JP: July 23, 1993
GenrePlatformer
ModeSingle-player

Super Back to the Future II (Japanese: スーパー・バック・トゥ・ザ・フューチャーII) is a 2D side-scrolling platformer video game developed by Daft and published by Toshiba EMI in Japan exclusively on July 23, 1993 for the Super Famicom. It is based on the film Back to the Future Part II, featuring elements from it, including the plot of protagonist Marty McFly attempting to prevent antagonist Biff Tannen from getting rich using a sports almanac from the future. The gameplay involves Marty using a hoverboard at all times, spin attacking and bouncing off enemies with it.

Super Back to the Future II uses a super deformed art style, designed by Endorphin Konappy, which differs from the film's realistic style. The soundtrack was based on the film's and was composed by Hitoshi Sakimoto. It began as a role-playing video game with a design similar to The Legend of Zelda, but was changed to be a platforming game at some point during development.

The game has received mixed reception. Despite critics considering it among the better Back to the Future games, it was criticized for controls issues, slowdown, and the screen being too zoomed in, which multiple critics stated punished players for moving too quickly in the game. The art style has received more positive reception. It is considered a curio due to multiple factors, including being an adaption of a four-year-old film at the time.


Source: Wikipedia